| jPoint() | jPoint | [inline] |
| jPoint(int a, int b) | jPoint | [inline] |
| jPoint(const TPoint &p) | jPoint | [inline] |
| operator!=(const jPoint &p) | jPoint | [inline] |
| operator=(const TPoint &P) | jPoint | [inline] |
| operator==(const jPoint &p) | jPoint | [inline] |
| Rotation(const jPoint ¢re, double angleRotDegres) | jPoint | |
| Stretch(const jPoint &origine, double rapX, double rapY) | jPoint | [inline] |
| Stretch(const TRect &NewCadre, const TRect &OldCadre, bool right=true) | jPoint | |
| Symetrie(const jDroite &d) | jPoint | |
| Translation(const jVecteur &v) | jPoint | [inline] |
| UnStretch(const TRect &NewCadre, const TRect &OldCadre, bool right=true) | jPoint |
1.3.4