addSprite(jBitmap *_bitmap, const TPoint &_point, const TRect &_viewRect, void *_object=NULL) | jBuilderView | |
backgroundHeight() | jBuilderView | |
backgroundWidth() | jBuilderView | |
clear() | jBuilderView | |
clearSprites() | jBuilderView | |
drawFetched(TCanvas *_canvas, TRect rect) | jBuilderView | |
drawSelection(TCanvas *_canvas, int _num) | jBuilderView | |
drawSelection() | jBuilderView | |
evtMouseDown(TCanvas *Canvas, TMouseButton Button, TShiftState Shift, const TPoint &_point, const TRect &_viewRect) | jBuilderView | |
evtMouseMove(TCanvas *Canvas, TShiftState Shift, const TPoint &_point, const TRect &_viewRect) | jBuilderView | |
evtMouseUp(TCanvas *Canvas, TMouseButton Button, TShiftState Shift, const TPoint &_point, const TRect &_viewRect) | jBuilderView | |
getObject(int _num) | jBuilderView | |
getSprite(const TPoint &_point, const TRect &_viewRect) | jBuilderView | |
indexSelection | jBuilderView | |
jBuilderView() | jBuilderView | |
loadFromStream(TStream *_str, vector< jBitmap * > *_bmps) | jBuilderView | |
moveBackward(int _num) | jBuilderView | |
moveBackward() | jBuilderView | |
moveForward(int _num) | jBuilderView | |
moveForward() | jBuilderView | |
moveToBack(int _num) | jBuilderView | |
moveToBack() | jBuilderView | |
moveToFront(int _num) | jBuilderView | |
moveToFront() | jBuilderView | |
removeSelection() | jBuilderView | |
removeSprite(int _num) | jBuilderView | |
saveToStream(TStream *_str, bool _saveimages) | jBuilderView | |
setBackground(jBitmap *_bitmap) | jBuilderView | |
setImage(jBitmap *_bmp, bool _force) | jBuilderView | |
setImage(int _num, jBitmap *_bmp, bool _force) | jBuilderView | |
setTransparency(int _transparency) | jBuilderView | |
setTransparency(int _num, int _transparency) | jBuilderView | |
setVisible(bool _visible) | jBuilderView | |
setVisible(int _num, bool _visible) | jBuilderView | |
spriteAt(int _num) | jBuilderView | |
spriteSelected() | jBuilderView | |
~jBuilderView() | jBuilderView | |